Tag: news
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We’ve Moved to Unreal Engine 5!
Hey Shadows! Big milestone reached — Shadows of Soldiers has officially moved over to Unreal Engine 5! This is a major leap forward for the project, and while the transition took a lot of work, we’re happy to say it went smoothly overall. What this means for the game: – Better visuals and lighting –…
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Dedicated Servers are here!
We’re thrilled to share that our recent dedicated server tests have been a success! This marks a significant milestone as we now focus on optimizing gameplay for these servers. Even during our summer vacations, work on the project continues, albeit at a slower pace. Once our developers return, we plan to invite everyone to a…
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3RD PLAYTEST IS COMING!
Join the Shadows of Soldiers 3rd Playtest! Attention, shadows! We are thrilled to announce the next playtest for Shadows of Soldiers, our adrenaline-fueled 8v8 third-person cover-based tactical multiplayer shooter. Date + Time: Start: Friday 7th of June 10:00 End: Monday 17th of Juni 22:00 Timezone: Times are GMT +2 Get ready to step into the…
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Patch 0.3.1
Patch 0.3.1: During our second playtest we heard a lot of feedback and gathered a lot of bugs. While we are getting new ones in every day this was the list we where able to do in week time due to your help! Thank you! Map updates! Device updates! Movement! Weapons and shooting updates! Other…
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Patch 0.3.0
**Patch 0.3.0** This patch is the one that will be live during our second playtest This patch is the one that will be live during our second playtestIf you have not read everything since the last playtest then the following is everything added since our latest playtest! Latency updates!We improved our latency replication on almost…
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Patch 0.2.9 : A short but powerful patch with some new things!
Patch 0.2.9: A short but powerful patch with some new things! Map updates! Device updates! Weapons and shooting updates! Other updates and changes! Join our discord for more insights and information on development! Regards, Team SoS
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PlayTest #2 is coming!
Dear Shadows, We are thrilled to invite you to participate in the second playtest of Shadows of Soldiers. Your valuable feedback during the initial playtest was instrumental in shaping the game, and we believe your insights will continue to be invaluable as we work towards creating an immersive and captivating gaming experience. Date and Time:…
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Patch 0.2.7
Patch 0.2.7 : Map updates! Device updates! Weapons and shooting updates! Other updates and changes!
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New Year, New Replicating: Shadows Update on Latency Improvements and Testing Plans!
Hello Shadows! It’s been a while, and we trust everyone had a delightful Christmas and a joyous New Year’s celebration. Best wishes to all for a fantastic 2024! During our winter break, we didn’t rest for long. Currently, we’re diligently working on enhancing latency through new replicating methods. This improvement aims to elevate the overall…
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Playtest is here!
Dear Shadows, We’ve got some important new to share! As most of you have seen Martole his post over on facebook the playtest is near! Whilst we initially planned to have this playtest in October we faced a lot of game breaking problems. We will not bore you with the detail as we have done…